This time around the interface as well as the controls are much more straightforward, playing like most other Shooters and in turn making it far more accessible than its predecessor. It is a far cry from being a simple hacker like in the original System Shock, and that is not the only change this sequel makes. After your four years are up, you are assigned to guard said space vessel right before things turn dire, and you suddenly find yourself having to make use of every asset you’ve learned in order to stay alive.
Be a stealthy hacker, a powerful psionic user able to perform near magical abilities, an ordinary soldier, or a wide mix of other possibilities. It is quite an in-depth intro that tasks you with choosing which branch of the military to join, your specialties and the missions you undertake to mold him as you see fit. We play as an unnamed and mute protagonist four years before that incident occurs with that time being spent training your character. It is set aboard mankind’s first experimental FTL starship, named the Von Braun as an unknown disaster soon strikes.
System Shock 2 is a First Person Shooter/RPG hybrid that is mixed with some horror elements.